"Stick Man" - a collection of 3D graphics and interactive pieces exploring what happens when you give a well known 2D symbol depth and a 3D world to inhabit. An installation work, "Sea" from this series was exhibited at Galapagos Art Space, Brooklyn, NY November 13th - 15th 2003.
Musical Flocking Box - Exhibited at the 2003 ITP Spring Show, developed in collaboration with Daniel Shiffman.
Musical Orbit Box and other coursework for the Spring 2003 Dynamic Bodies course at ITP.
Musical Videogame Gameplay Prototypes - selections from my Spring 2003 thesis work. (up soon!)
3D Sound Sculpture - Developed in collaboration with Przemyslaw Moskal. Finalist at the Villette-Numerique Net Art competition. Exhibited at the 2002 ITP Spring Show, the digiart gallery at the Cite des Sciences et de l'Industrie and the Net Art gallery at the Grande Halle de la Villette during the Villette Numerique festival in Paris Fall 2002 as well as the Europa Club Digital Art exhibition in Brooklyn, NY March 29th 2003. Mentions in the French and Polish press.
Selected for the Web3D Art 2003 festival and exhibited online, at the Web3d Art Symposium in St. Malo France (March 2003), MedienQuartier21 in Vienna, Austria, Manchester England (May-June 2003) as well as other various galleries (including ICA London) in England. Also exhibited at the PSFCU Greenpoint Festival Opening Party at the Consulate General of the Republic of Poland in New York, NY in June 2003
"3D Sound Sculpture" is being featured on the website for the Norapolis 2004 International Multimedia Design Conference in the "Zone K" section ("Build Your Own Universe") as "Zone K 002."
Physical Installation Piece for the 2002 Chopin Festival - developed in collaboration with Przemyslaw Moskal, Andres Jimenez, Sherri Wasserman, and Jimmy Chung. Exhibited November 16th 2002, at the Polish and Slavic Center in Greenpoint, Brooklyn, NY.
Shockwave 3D Musical Instrument - Exhibited at the 2002 ITP Spring Show.
Antiexperience Machine - Fall '01, Interactive Telecommunications
Shockwave Fortune Teller - why not? (up soon!)
NBA.com - client work: post production recordist, editor, and mixer for a flash movie for nba.com - 2001.
Paper: Global Communication Systems in Online Worlds. - Final Paper for the Spring 2002 Anthropology of Online Games class at ITP.
Gaming-life.com - selected articles from my personal weblog discussing game aesthetics and design. (up soon!)
e-mail me at edtang at antiexperience.com